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Manage Games

Games list

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Create new game

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Game setup

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Game assets

More details coming soon!

Game Client Deployment

Initial deployment

  1. Go to "Client" tab under your game page in Admin panel

  2. Select "Create initial version":

  • Drag and drop your game build as Zip file
  • Select your game client techlology from dropdown
  • Enter entry point (ex. index.html)
  • Click "Create" upload game client into Fireball remote storage
  1. Select "Deploy version 1" to make your game client available

Next deployments

  1. Go to "Client" tab under your game page in Admin panel

  2. Select "Create new version" and drag and drop new game build as Zip file, and click "Create"

  3. Select your desired Game Client build version in the "Versions" dropdown (if you just created a new version, it will be selected automatically)

  4. Select "Deploy version X" under the "Current active version" block to deploy it on Development environment

  5. After successful deployment into Development environment, you can deploy the current selected version into Staging environment by selecting "Promote version X to staging". You can switch between different environment using the environment selector at the top of the page.

  6. After successful deployment into Staging environment and proper testing, you can deploy the current selected version to Production environment by selecting "Promote version X to production".

Game Server Deployment

First time deployment

  1. Go to "Server" tab under your game page in Admin panel

  2. Select "Connect to repository":

  • Choose your Game Server function Repository from a list and click "Next"
  • Select working branch from your repository (main by default) and click "Next"
  • Click "Finish" to complete repository connection

NOTE: If you have not found your repository in the list, check your Organization Settings -> Repository integrations and add/update access to your selected repositories

  1. Select "Create initial version" and choose appropriate settings of your deployment. For ex. select .NET 8.0 as Runtime, and SampleProject.Function as Entry point if you are testing sample project

  2. Select "Deploy version 1" and click "Deploy" that will start Game Server function deployment from your selected previously repository branch and commit into Development environment. It will take few minutes for deploying the Game Server function, and you will see the success message or error if deployment was failed.

Next deployments

  1. Go to "Server" tab under your game page in Admin panel

  2. Select "Create new version" under "Versions" block and update new version configs if needed. Click "Create" to make new Game Server function version for next deploy

  3. Select your desired Game Server function version in the "Versions" dropdown (if you just created a new version, it will be selected automatically)

  4. Select "Deploy version X" under the "Function" block to deploy it on Development environment

  5. After successful deployment into Development environment, you can deploy the current selected version into Staging environment by selecting "Promote version X to staging". You can switch between different environment using the environment selector at the top of the page.

  6. After successful deployment into Staging environment and proper testing, you can deploy the current selected version to Production environment by selecting "Promote version X to production".

Game Variables

More details coming soon!

Game Insights

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Game Achivements

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Remove game

More details coming soon!

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